How to Increase Evilness in Die of Death
Evilness determines who becomes the Killer in the next Die of Death round. Understanding Evilness mechanics is essential for players who want to control their role selection.
What Is Evilness?
Evilness is a hidden score tracked per player during each round. The player with the highest Evilness at round end becomes the next Killer. Leaving the server resets your Evilness to zero.
Actions That Increase Evilness
- Using abilities during rounds
- Stunning or blocking the Killer (Revolver, Block, Punch, Taunt)
- Surviving 60 seconds in a round (+1 Evilness)
- Performing well in combat interactions
How to Become Killer
Maximize Evilness by actively using abilities, engaging the Killer with stuns and blocks, and surviving as long as possible. Aggressive Civilian play generates the most Evilness. Use our Evilness Tracker for interactive rule reference.
How to Avoid Becoming Killer
Enable Kind Mode in Settings to disable Evilness-based Killer selection entirely. Alternatively, play passively with minimal ability usage and avoid Killer interaction.
Evilness Strategy
Skilled players manage Evilness intentionally — increasing it when they want Killer role and minimizing it when preferring Civilian. Communication with friends helps coordinate who should become Killer in group play.