Die of Death Killdroid Guide

Killdroid received a major rework in Fashionably Late. This updated guide covers the new Propel ability, upgraded Deploy Killbots, and adapted strategies for reworked maps.

Updated Ability Breakdown

Target Lock — Unchanged. Locks onto Civilians preventing stealth escape. Plasma Shot — Unchanged ranged damage. Propel — NEW: Replaces Detonate. Jump forward and dive-punch the ground for an explosion. Deploy — UPGRADED: Place up to 5 Killbots that auto-shoot the nearest Civilian.

Propel Strategy

Use Propel to close gaps when Plasma Shot alone cannot reach fleeing Civilians. The dive-punch explosion punishes Civilians hiding behind reworked map cover. Save Propel for vertical engagements on Tundra Trench where old Detonate was less effective.

Killbot Zone Control

Place all 5 Killbots at objective routes and chokepoints before chasing your primary target. Auto-shooting Killbots apply constant pressure without manual control. On reworked The HQ, mine doorway thresholds with Killbots while patrolling hallways.

Map Adaptation

Glasshouses is gone — Augury Exhibition is the new open-sightline map. Learn gallery layouts for Plasma Shot angles. Reworked Grandma's Backyard still favors Killdroid ranged dominance.

Full Killer page: Killdroid. Update overview: Fashionably Late.

Frequently Asked Questions

What replaced Detonate?
Propel — a forward jump and dive-punch ground explosion.
How many Killbots can I deploy?
Up to 5 Killbots that automatically shoot the nearest Civilian.
Is Killdroid still S-tier after rework?
Yes, the Propel mobility buff and shooting Killbots maintain S-tier ranking on open maps.

Die of Death Killdroid Guide