Die of Death Abilities Tier List
This Die of Death abilities tier list ranks all eleven Civilian abilities based on competitive viability, team utility, and solo queue performance. Each Civilian selects one deck with two abilities per round from three random options.
S-Tier Abilities
Dash
Dash provides the most reliable escape tool with instant burst movement. Essential in nearly every competitive deck. Read our Dash guide for timing strategies.
Cloak
Cloak breaks Killer tracking with invisibility, enabling stealth repositioning. Pairs perfectly with Dash for layered escape. See the Cloak guide.
A-Tier Abilities
Revolver — Ranged stun for team coordination. Block — Defensive barrier protecting teammates. Caretaker — Team healing enabling sustain strategies. Taunt — Attention drawing for team plays. All excel in coordinated groups. Individual guides: Revolver, Block, Caretaker, Taunt.
B-Tier Abilities
Adrenaline — Sustained speed alternative to Dash. Banana Peel — Trap utility on corridor maps. BonusPad — Synergy enabler for CarePad combo. Punch — Close-range stun with high risk. Guides available for each.
C-Tier Abilities
Hotdog — Meme ability with niche entertainment value. Expected buffs through SweetTooth synergy in Milestone 6. See Hotdog guide.
Best Synergy Combinations
CarePad (Caretaker + BonusPad) dominates team play. Dash + Cloak provides the best solo escape. Revolver + Block creates stunlock chains. Loveshot and CarePad are community-named synergies worth exploring with your team.